She is being developed by Erogenesis. She is the figure that promises a denser mesh, is anatomically correct, and has better bending ability.
- PROJECT EVOLUTION EARLY EDITION
- Female Poser figure
- Moderate resolution, homogeneous polygon flow
- Dizzying number of morphs, especially face morphs
- Detailed bending, simulating compressed flesh using JCMs
- Very flexible but realistic rotations
- Simple yet flexible Hair with several options
- Nice bikini by ghostman with two material options (more coming)
- Detailed instructions and poses to help get to know her
- Introduction scene to start you off
- Several characters spanning global ethnicity
- Some lights, scenes with render settings, and tips
Over the next few months expect updates for Project Evolution as this is just the beginning. I know that she will be a hit with the Poser community as most of the new weight-mapped figures in the market have been hammered in the forums and mostly about how they lack mesh density in certain key areas for product artists to work their best magic.
So relax, read the documentation, be patient, and take your time to get to know her. Hang out at the official Project Evolution forum at CGBytes, the Smith Micro’s Poser forum, and the Renderosity forums. Erogenesis is busy answering questions when he can. There are, also, quite a few beta testers that have been experimenting with her for some time and they pretty much know how to work with her. They’ll probably find you too if you have questions in the forums.
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